|Warhammer 40,000: Fire Warrior - Cutscenes - Kuju Entertainment|
All of the in-game cutscenes from the game Warhammer 40,000: Fire Warrior, including the introduction movie, credits and developer/publisher logos. Any videos with voiceover has the German language version in addition, postfixed _G, due to these files being from the UK release of the game (obviously the disk was pressed for both languages). The file names note where they come in sequence (mainly before certain levels such as _pre1a, seemingly out of 16 - the final one being _post16) along with t...
Keywords: Kuju Entertainment; THQ; Fire Warrior; Warhammer 40000; Intro; Cutscene; Games Workshop Interactive
|BioShock - Plasmid Movies - 2K Boston/2K Australia|
The in-game Plasmid tutorial movies from BioShock. Here are all the available ones from the English PC version of the game, including ones not used in the final game (any not prefixed "Plasmid") which have clearer audio, different music and less stretched and sometimes different animations/video - interesting to contrast to the final versions. All are available in the original BIK format as found in the All HTTP Files list, or the MPEG4 converted versions below.
Keywords: BioShock; Plasmids; Cutscene; In game movie; 2K Boston; 2K Australia
|Max Payne 2 - Previously - Remedy Entertainment|
The "Previously On Max Payne" video for Max Payne 2, explaining the core plot and exploits in the original Max Payne needed for the sequel (leaving out several details of how the game progressed, but naming all the necessary main characters). The segments list provides the original BIK file and the converted MPEG4 version.
Keywords: Max Payne 2; Remedy Entertainment; Cutscene; Previously; Sequel; In game video
|Red Alert 3 Intro - EA Los Angeles|
The Intro cutscene files from Red Alert 3, taken from the 2008 game demo. It explains the backstory of altering time, and the rise of Japan as a world superpower in the altered time line. As all the Red Alert games, the cutscenes involve live actors. Files are available in the original Red Alert 3 video codec format and audio, which might not play on all players, or as converted H264 video files.
Keywords: Red Alert 3; Intro; Cutscene; FMV; EA Los Angeles
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